Teams

Shinku Teams and Team Comp Guide

Build Shinku teams from the published Charge Team route first, then use listed substitutes only where a source names the swap.

Direct answer

The source-backed Shinku teams page currently publishes one main Charge Team: Shinku, Nanally, Hathor, and Esper Zero. GameWith also lists Jiuyuan, Skia, and Hotori as slot-specific substitutes. This page does not publish beginner, exploration, or boss-only Shinku teams until those lineups have clear guide or hands-on evidence.

Shinku teams quick view

TeamMembersSource statusUse note
Charge TeamShinku, Nanally, Hathor, Esper ZeroPublished by GameWithMain listed Shinku teams route
Nanally substituteShinku, Jiuyuan, Hathor, Esper ZeroPublished substituteKeeps the team in the listed Charge framework
Hathor substituteShinku, Nanally, Skia, Esper ZeroPublished substituteSkia is listed as a Hathor replacement
Esper Zero substituteShinku, Nanally, Hathor, HotoriPublished substituteHotori is listed as support instead of Instant Cycle
Beginner, exploration, boss-only variantsNot published hereHeldNeeds direct hands-on or guide evidence first

Shinku teams should start from the confirmed Charge Team because that lineup has named members and a visible rotation. This page intentionally avoids making extra team cards from role guesses, banner availability, or broad open-world assumptions.

Charge Team

The published Charge Team uses Shinku with Nanally, Hathor, and Esper Zero. GameWith frames the team around building Shinku’s Defiant Spirit, triggering Cycle and Instant Cycle support pieces, then returning to Shinku for her Ultimate and Surging Crimson window.

Use this as the first Shinku teams reference when you own the listed characters. It is a source-backed route, not a final universal ranking for every account or combat mode.

Rotation order

The listed rotation sequence is:

  1. Use Shinku to build Defiant Spirit.
  2. Swap to Hathor and use Ultimate or Redirect Skill to trigger Cycle.
  3. Swap to Esper Zero and use Ultimate or Redirect Skill to enable Instant Cycle.
  4. Chain into Nanally to trigger Blossom and Charge, then return to Shinku.
  5. Use Shinku’s Ultimate and fight through the Surging Crimson state.

The practical rule is simple: do not spend Shinku’s burst window on support setup. Shinku teams should prepare reactions first, then give Shinku field time after Ultimate.

Listed substitutes

GameWith lists three substitute routes for the Charge Team. Jiuyuan can take Nanally’s slot, with Pacts and Vita Pistils support plus enemy gathering from Redirect Skill. Skia can take Hathor’s slot, extending Remora duration and using Good Boy’s Grand Adventure, with A4 noted as recommended. Hotori can take Esper Zero’s slot when the account needs support instead of the Instant Cycle route.

These substitutes are published as swaps inside the Charge framework. They should not be treated as proof that every Anima, Remora, or support character automatically works in Shinku teams.

What is held for now

This page does not publish separate beginner Shinku teams, exploration Shinku teams, boss-only teams, or tier-list claims. Those can be useful pages later, but they need direct in-game testing or clear guide evidence first.

When more dated sources or hands-on logs confirm additional lineups, the page can expand without mixing real data with guessed team logic.